《七日殺》A13.3版終于與大家見面了,那么此次游戲具體更新了哪些內容呢?所以下面小編就為玩家們帶來七日殺a13.3更新內容介紹,有需要的玩家們都來瞧瞧吧!
A13.3更新內容簡譯:
Added: Negative sound needed for “No room in Queue!”
增加:(制造、分解)隊列空間不夠時會有提示聲。
Added: Honey to Shamway foods crates.
增加:食品店內的食品箱會有蜂蜜了。
Changed: Reduced MaxVoices across footstePS and many other entries for audio perf
improvement.
更改:降低腳步聲和改進其他音頻效果。
Changed: Removed fix for memory leak as it seems to have regressions
更改:移除內存釋放,貌似內存會刷回。(這條是內存占用率爆發后能快速正常,讓游戲不會一
直卡)。
Changed: Zombie bears never give up the chase.
更改:僵尸熊會追到你或者它撲街為止。
Changed: cornmeal is now made from 1 corn and you get 1 cornmeal.
更改:1根玉米造1個玉米粉。
Changed: corn seed recipe is now 2 seeds from 1 corn.
更改:1根玉米造2個種子。
Changed: Reactivated object pools on dedicated servers, better clearing of pools when
no players are connected.
更改:為了在服務器中沒有玩家時更好的清理對象池,在專用服務器中會激活對象池。(我的理
解:其實就是優化服務器,在服務器閑置時,清空相關對象,玩家再次進入時不會那么卡)
Changed: Lowered insulation values of leather armor.
更改:皮革類服飾的隔熱、抵抗效果降低。
Changed: Bandanas are now craftable and provide cooling.
更改:頭巾/面罩能制作了,且能降溫。
Changed: Plant fiber hat now craftable and provides cooling.
更改:植物纖維帽能制作了,且能降溫。
Changed: Wind cools you more when you are wet.
更改:如果你濕身了,風會讓你更涼爽。
Changed: Running and walking heats you up less.
更改:行走、奔跑不會那么熱了(相比上版本)。
Changed: Azalea bushes can now be harvested like flowers for 1 wood on pickup, and
punched/mined for 1 wood as well.
更改:杜鵑花/紅花能直接拾取、或者A掉撿起。
Changed; 44 Magnum Parts, 44 Magnum Cylinder, 44 Magnum Grip, 44 Magnum Frame,
Hunting Rifle Barrel, Hunting Rifle Receiver, Hunting Rifle Parts, Auger Blade, Small
Engine, Handlebars and Minibike Handlebars all use generic sack model now.
更改:馬格南配件、獵槍配件、鉆頭、摩托配件使用同一模型。(放地上的時候)
Changed: Blocked local sounds playing on Dedicated Server in AudioManager.
更改:音頻現在歸服務器管理。(希望我理解沒錯,這條是降低玩家PC負荷)
Changed: Shamway loot container to be wood instead of cardboard.
更改:飾品店現在都是木頭封存的食品箱,原來的那種紙盒箱子沒了。
Changed: Army camps to spawn only in the snow biomes in random gen.
更改:軍營只會在隨機地圖里的雪地刷新。
Changed: Cobblestone walls and ramps take 4 to upgrade instead of 10.
更改:鵝卵石類的建筑升級耗費由10改為4。
Changed: stone recipe to match new stone yield.
更改:石頭配方會顯示更多。
Changed: Cobblestone frames only take 5 wood and 1 plant fiber instead of 10 and 5.
更改:鵝卵石框架由10木5纖維改為5木1纖維。
Changed: Wandering hordes, extended them to day 21 then they loop. Reduced number of
dogs in wandering hordes and none will spawn on day 6, 7 and 8 so that for sure the
night 7 horde will come.
更改:大型尸潮會21天循環?減少大型尸潮中的狗,而且不會在第6、7、8的白天刷新,確保第七天晚上能隨尸潮一起。
Changed: Small audio performance update – mostly for dedicated servers.
更改:音頻性能提升,主要是服務器上。
Changed: Stone drops more rocks, proportionate to the resource boulders.
更改:A大石頭能掉更多小石頭,掉落和大石頭的整體含量成比例。(去敲超大的石頭吧)
Fixed: Null ref in Audio stop call.
修復:聲音某些時候會消失。
Fixed: Profile editor sex selection doesn’t enable correct options.
修復:選擇人物性別時發生的錯誤。
Fixed: Ability to have invalid character by having no profiles and pressing edit.
修復:這條不太懂,可能是為了便于mode制作以及翻譯。
Fixed: Shade impacts core temp by -10 degrees F
修復:陰影會降低10度的體溫。
Fixed: Denied resource sound isn’t playing.
修復:某些聲音沒被播放出。
Fixed: Dead zombies disappearing at certain viewing angles.
修復:僵尸的尸體會在某些角度消失。
Fixed: Make workstations closable with “E”
修復:E案件終于可以關閉工作臺、背包啥了。
Fixed: Dogs give up the chase after 25 seconds.
修復:狗會在追你25秒后自己玩去了。
Fixed: NRe when damaging a minibike.
修復:一招秒掉摩托車(是這個意思吧)。話說NRE幾個意思。。。
Fixed: Hitting Supply Drop Crate Caused An NRE
修復:A掉空投箱后產生的一招秒效果。
Fixed: One damaged wood spike could be picked up.
修復:順壞的木釘刺能被撿起。
Fixed: Large trees now yield twice the wood as medium trees.
修復:大樹資源現在是普通樹木2倍。
Fixed: Nails use auto weight calc.
修復:釘子的重量會自動計算。
Fixed: Shift click dupe between tool belt and inventory.
修復:右鍵在在腰帶和儲藏箱之間的顯示錯誤(可能和某個刷東西BUG有關)。
Fixed: Cobblestone walls can be repaired.
修復:鵝軟石墻現在能修復了。
Fixed: Richwood stairs can be repaired.
修復:某木梯現在能修復了。
Fixed: Garden Hoe mechanic exploit for easy expandable bedrock base.
修復:某工具能搞定基巖?
Fixed: 7days memory hogs on mp games.
修復:mp模式中降低內存使用。
Fixed: Scavenger 10 unlocks Quality Joe for other players on dedi.
修復:這個應該沒說完,其實就是那個加品質技能qualitu joe需要在搜刮技能scavenger到10后
解開。
Fixed: Quality Joe not properly applying its bonus to items.
修復:品質技能有時出錯。
Fixed: Loot containers are empty for scavenging level 20 players.
修復:搜刮技能到20級時所有東西在搜刮時都是空的。
Fixed: Various skill replication issues.
修復:各類技能的效果問題。
Fixed: Cloning of Skills wasn’t cloning all data.
修復:克隆技能不能克隆數據(克隆技能是哪個)
Fixed: First level of unlocked perks were free.
修復:升級第一級技能時不耗費技能點。
Fixed: Players get stuck in loading screen. Delete profile required.
修復:玩家在載入界面被卡住,刪除某些文件需求。
Note: We have some performance improvements but still have some things we can make
better stay tuned.
筆者按:我們提升了游戲表現,但是還能進一步優化它。
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